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Sinboto Simmons
Dead Man's Game RUST415
7421
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Posted - 2015.01.28 15:54:00 -
[1] - Quote
I don't know what it is but something here seems off, and I don't know what, not the topic or the layout but......
Anyway, first of all you come across as an elitist blowhard, no one here cares for your position or wallet they're here to improve the game. (Or complain)
Saying that, yes the Amarr assault is a very specialized role, however this doesn't mean you can't use it for other tactics. My personal choice, the minja, has specific combat roles but that doesn't mean I HAVE to use them at all times. That said complaining about not being as good with another rifle would be like me complaining about not being the best with scanners, you're simply using gear that isn't meant to work together. My bonus is to the NK, the ultimate gank weapon,yours to the SCR, according to the devs the single most powerful rifle in the game.
You can use whatever you like, want biotics, go for um but don't expect to sacrifice nothing for it. The Amarr can get some impressive tank across all classes, I saw a scout with near 1k ehp recently, allowing your race to return fire where others would flee. That's not an issue as far as I can see, so the claim that your ehp is 'too low' seems far fetched, and evidence from a month also doesn't help your claims.
The basic frames are for all around play, the racial frames are for specialized roles, that's why they're there.
Pardons if I come off hostile, or if grammar is off, tired at the moment.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Sinboto Simmons
Dead Man's Game RUST415
7421
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Posted - 2015.01.28 16:08:00 -
[2] - Quote
gustavo acosta wrote:Sinboto Simmons wrote: The basic frames are for all around play, the racial frames are for specialized roles, that's why they're there.
If that's what they're here for they do a terrible job. They have the same base stats as their specialized roles, and the module layout is always either worse than their specialized role(assaults), slightly different because laziness to change when other suits were changed(gal and amarr heavy frames/sentinels), or exactly the same(scout). I was talking about the racial frames but you raise an interesting point, The minmatar light frame is different from the scout in it's PG/CPU output allowing for PG heavy fits, I simply thought it was the same for all classes. (Obviously I was wrong, thank you)
Still, they're there for those who wish to use what they wish without wasting the more expensive racial gear, if some need to be fixed fix um but making the specialized roles good at everything is.....well kind of against the point of having them in the first place.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Sinboto Simmons
Dead Man's Game RUST415
7421
|
Posted - 2015.01.28 16:16:00 -
[3] - Quote
All Gucci wrote:Sinboto Simmons wrote:I don't know what it is but something here seems off, and I don't know what, not the topic or the layout but......
Anyway, first of all you come across as an elitist blowhard, no one here cares for your position or wallet they're here to improve the game. (Or complain)
Pardons if I come off hostile, or if grammar is off, tired at the moment. Thank you for your input and I didn't mean to come of as an "elitist blowhard" I was simply relying to those that will simply say you suck and post a vid of them roof top camping with a scr thinking they are good.... but like I was saying health wise all the assault suits follow the same rule a 6.5% difference.... from min to gal/cal to amarr.... but the speed doesn't follow the same rule it goes from 4.1% (amarr to gal/cal) to 10.2% (from amarr to min). looking at the big picture the min have the best speed to health ratio wile the amarr have the worst... of course you wouldn't agree because you are a min but it honestly makes no sense....this isn't balance Mind you messing with the speed/health too much can have negative effects as well an Amarr assault with damage mods, a scrambler and even more tank giving way to 9 m/s sprint via kincats? I'd cry myself to sleep every night.
If this was such a problem that the Amarr was just outclassed in every way or couldn't do their jobs (like the old scouts) I'd agree, but it isn't, Amarr remain powerful super tanks with horrific damage outputs.
The Minass hasn't changed, it's just found it's role.
My being Matar has nothing to do with it, the Amarr is a beast to be feared.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Sinboto Simmons
Dead Man's Game RUST415
7421
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Posted - 2015.01.28 16:50:00 -
[4] - Quote
All Gucci wrote:Sinboto Simmons wrote: Mind you messing with the speed/health too much can have negative effects as well an Amarr assault with damage mods, a scrambler and even more tank giving way to 9 m/s sprint via kincats? I'd cry myself to sleep every night.
If this was such a problem that the Amarr was just outclassed in every way or couldn't do their jobs (like the old scouts) I'd agree, but it isn't, Amarr remain powerful super tanks with horrific damage outputs.
The Minass hasn't changed, it's just found it's role.
My being Matar has nothing to do with it, the Amarr is a beast to be feared.
That's what you forum people have a problem with making up **** when someone never said anything like that.....when did I say they were out classed? and if the suit was balanced they could balance the weapon more.... the min got a 15hp buff because no one was using them really but now that everyone and their mom has it you notice there was nothing wrong with it from the very beginning the 15 hp buff was unnecessary....I'm sure before the 15 health buff the ratios were more balanced but they seem to have forgotten to see how that would effect the slowest suit in the game.... get your head out of your ass and do the math if you think I am lying.... if the min assault was missing speed it rightfully deserved I would voice this complaint despite me playing mostly amarr but that's not how you people look at it....I've never been on a game where people were so hypocritical and bias lmfao Again with the insults, the point I was making was that the Amarr isn't outclassed, I never claimed you or anyone else stated it was at any point.
I was one of the people who thought the Minass didn't need the HP increase, so yes I understand what you mean, and I've also tested the gear for myself so I know what it's strength and weaknesses are and can say it's slightly over performing.
Like I said my being Matar has nothing to do with my opinion, and I do believe the Amarr assault deserves a look at speed wise, all I'm saying is that buffing either speed or hp could be harmful in the future. That's it.
I said before you're coming off as a blowhard, still are, that's not going to get constructive feedback, just cause arguments and not fix any issue you want changed.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Sinboto Simmons
Dead Man's Game RUST415
7421
|
Posted - 2015.01.28 17:00:00 -
[5] - Quote
gustavo acosta wrote:Sinboto Simmons wrote:
The Minass hasn't changed, it's just found it's role.
My being Matar has nothing to do with it, the Amarr is a beast to be feared.
But the issue with the ratio is that min assaults get a greater advantage to biotics than amarr get to tank. If min assaults weren't so blatantly overused, I might ignore it and think it's not an issue, but that is clearly not the case... Fair enough, I will say that overused/overpowered, bolt pistols for example aren't used often but can cause enough damage to oneshot many suits regardless of level. If the Amarr aren't able to keep up (unintended joke) with the other assaults that's fine, buff her, if it's a minor thing like being slightly slower for tank and damage I'd say that's a trade: one for another.
Ignoring it if it's a problem isn't right, but if it's an acceptable trade off it's just that, a trade off for an advantage.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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Sinboto Simmons
Dead Man's Game RUST415
7424
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Posted - 2015.01.28 18:03:00 -
[6] - Quote
gustavo acosta wrote:Sinboto Simmons wrote: Fair enough, I will say that overused/overpowered, bolt pistols for example aren't used often but can cause enough damage to oneshot many suits regardless of level. If the Amarr aren't able to keep up (unintended joke) with the other assaults that's fine, buff her, if it's a minor thing like being slightly slower for tank and damage I'd say that's a trade: one for another.
Ignoring it if it's a problem isn't right, but if it's an acceptable trade off it's just that, a trade off for an advantage.
We can't always be nit-picking when there are always bigger issues at hand. The trade off is just too good for the min because the suit gets a very marginal loss in terms of hp when it comes to how much they gain for speed and stamina. Bolt pistols aren't used often because the charge time is very painful, but yes it is very powerful, possibly even OP. We could try and pre-nerf things before they get abused, but that hasn't been the case, ever. Trust me I've seen many people try... Indeed, likewise.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 2
Born of the Brutor tribe
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